Informações sobre o curso

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Certificados compartilháveis
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100% on-line
Comece imediatamente e aprenda em seu próprio cronograma.
Prazos flexíveis
Redefinir os prazos de acordo com sua programação.
Nível avançado
Aprox. 18 horas para completar
Inglês
Legendas: Inglês
Certificados compartilháveis
Tenha o certificado após a conclusão
100% on-line
Comece imediatamente e aprenda em seu próprio cronograma.
Prazos flexíveis
Redefinir os prazos de acordo com sua programação.
Nível avançado
Aprox. 18 horas para completar
Inglês
Legendas: Inglês

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Programa - O que você aprenderá com este curso

Semana
1

Semana 1

6 horas para concluir

Core Gameplay Prototyping

6 horas para concluir
10 vídeos (Total 42 mín.), 13 leituras, 1 teste
10 videos
The Expert Gameplay Programmer Exam2min
Course Introduction1min
Understanding What the GDD Wants3min
Converting the GDD to Unity2min
Let the User Move3min
Refining User Control7min
Getting the Basics Set Up For the Most Basic NPC7min
Inheritance and Polymorphism5min
A Zoo for NPCs3min
13 leituras
The Expert Gameplay Programmer Exam10min
Course Prerequisites & Unity Resources10min
About the Challenges and Solutions10min
Infinite Platformer - Unity Project Files30min
Infinite Platformer Game Design Document (GDD)30min
Challenge 1 - Add User Controls30min
Solution to Challenge 1 - Add User Controls15min
Challenge 2 - Debug User Controls30min
Solution to Challenge 2 - Debug User Controls15min
Challenge 3 - Create an Enemy Prefab1h
Solution to Challenge 3 - Create an Enemy Prefab15min
Challenge 4 - Add Walker Prefab1h
Solution to Challenge 4 - Add Walker Prefab15min
1 exercício prático
Core Gameplay Prototyping15min
Semana
2

Semana 2

2 horas para concluir

UI Coordinate Systems

2 horas para concluir
6 vídeos (Total 14 mín.), 2 leituras, 1 teste
6 videos
What does the GDD Require?2min
Static Aspect Ratios54s
Dynamic Aspect Ratios2min
Configuring What Can Be Hit2min
Masking the Graphic Raycaster3min
2 leituras
Challenge 5 - Build the UI Canvas1h
Solution to Challenge 5 - Build the UI Canvas15min
1 exercício prático
UI Settings20min
Semana
3

Semana 3

6 horas para concluir

UI Scripting

6 horas para concluir
11 vídeos (Total 57 mín.), 8 leituras, 1 teste
11 videos
Any Feedback is Better Than None12min
Testing Through the UI7min
Adding a Mini-Map6min
Adding a Radar: Part 13min
Adding a Radar: Part 28min
The UI Profiler & Frame Debugger4min
UI Optimizations1min
Identify Localization Needs: Part 11min
Identify Localization Needs: Part 22min
Localization Implementation5min
8 leituras
Challenge 6 - Wire Up a Dynamic UI1h
Solution to Challenge 6 - Wire Up a Dynamic UI15min
Challenge 7 - Add a Mini-Map1h
Solution to Challenge 7 - Add a Mini-Map15min
Challenge 8 - Add a Radar1h
Solution to Challenge 8 - Add a Radar15min
Challenge 9 - Implement HUD Localization1h
Solution to Challenge 9 - HUD Localization15min
1 exercício prático
UI Scripting20min
Semana
4

Semana 4

4 horas para concluir

Conflicts & Solutions During Prototype

4 horas para concluir
3 vídeos (Total 16 mín.), 3 leituras, 1 teste
3 videos
Making the Computer Provide Useful Feedback5min
On Paper2min
3 leituras
Infinite Platformer GDD10min
Instructor's Solution to Final Challenge15min
Congratulations!10min

Sobre Programa de cursos integrados Unity Expert Gameplay Programmer Certification Preparation

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

Perguntas Frequentes – FAQ

  • Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit. If you don't see the audit option:

    • The course may not offer an audit option. You can try a Free Trial instead, or apply for Financial Aid.

    • The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

  • If you subscribed, you get a 7-day free trial during which you can cancel at no penalty. After that, we don’t give refunds, but you can cancel your subscription at any time. See our full refund policy.

  • Yes, Coursera provides financial aid to learners who cannot afford the fee. Apply for it by clicking on the Financial Aid link beneath the "Enroll" button on the left. You'll be prompted to complete an application and will be notified if you are approved. You'll need to complete this step for each course in the Specialization, including the Capstone Project. Learn more.

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