In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
Informações sobre o curso
- 5 stars76,04%
- 4 stars17,47%
- 3 stars3,84%
- 2 stars1,42%
- 1 star1,20%
Principais avaliações do DESIGN DE PERSONAGENS PARA JOGOS
Good course, especially since you have the option to take it for free. Nice assignments that gets you to think outside the box or challenge. Recommend it if you wanna keep yourself busy and learn.
I like the course but missing some basics of character design. As body shapes drawing, personalities, i wanted some basics on how to draw and approach to designing characters.
I loved the interviews! It was relaxing working on my art projects while listening to the recordings.
...but the course still needs more puppet.
It is powerful and enlightening for those who want to go into the field of design of video games, design of characters, and simply story telling.
Sobre Programa de cursos integrados Design de jogos: arte e conceitosDesign de Jogos: Arte e Conceitos
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