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Voltar para Intermediate Object-Oriented Programming for Unity Games

Intermediate Object-Oriented Programming for Unity Games, University of Colorado System

4.7
38 classificações
9 avaliações

Informações sobre o curso

This course is the third course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment. This course assumes you have the prerequisite knowledge from the previous two courses in the specialization. You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course. The required prerequisite knowledge is listed in the "Who this class is for" section below. Throughout this course you'll build on your foundational C# and Unity knowledge by developing more robust games with better object-oriented designs using file input and output, inheritance and polymorphism, and event handling. This course gives you even more tools to help you build great games with C# and Unity! Module 1: Start using files to implement your Unity games Module 2: Learn how inheritance and polymorphism help us write less code for our games Module 3: Implement event handling to make better object-oriented designs and add menus to your Unity games Module 4: Explore the complete implementation of a small Unity game Module 5: Complete final peer review “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. This course is an independent work and is not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...

Melhores avaliações

por RC

Nov 22, 2018

I like Dr.T so much ! Best professor I have ever seen!!!!!!!!!!!!! super fun and really useful! thanks a lot ! It's highly recommended!

por DC

Jun 04, 2018

Hard to grasp at first but understandable if you put enough effort!

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9 avaliações

por Ran Chenyang

Nov 22, 2018

I like Dr.T so much ! Best professor I have ever seen!!!!!!!!!!!!! super fun and really useful! thanks a lot ! It's highly recommended!

por Pep Santacruz Muñoz

Sep 17, 2018

Funny and useful!

por Aaron Auty

Aug 19, 2018

A great teacher, very concise, great analogies. The course moves along at a decent pace, so you won't be twiddling your fingers, but you won't feel lost in the deep end.

Great coursework on event handling.

por Julia Kaldenhoff

Aug 12, 2018

Great 3rd part of this specialization.

por Ngoc Nguyen

Jul 15, 2018

Great course. Learn step by step to build a simple game

por Annabel Su

Jul 15, 2018

Most of it was good, but he could have explained event systems and how to implement them a lot better.

por Danilo Chiarlone

Jun 04, 2018

Hard to grasp at first but understandable if you put enough effort!

por Zheng Lixing

May 10, 2018

solid knowledge and solid project

por Moustafa Elsayed Elsayed Moustafa Mohamed Noufale

Apr 16, 2018

Assignment is not related to the course content, I have joined three courses with Dr. T and this is the fourth but really assignment is very hard to complete with only the course material which leads you to buy the book to finish. I don't like this course and if I found that the next course of specialization is the same I will cancel the whole specialization.