Informações sobre o curso

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Certificados compartilháveis
Tenha o certificado após a conclusão
100% on-line
Comece imediatamente e aprenda em seu próprio cronograma.
Prazos flexíveis
Redefinir os prazos de acordo com sua programação.
Nível intermediário
Aprox. 14 horas para completar
Inglês
Legendas: Inglês
Certificados compartilháveis
Tenha o certificado após a conclusão
100% on-line
Comece imediatamente e aprenda em seu próprio cronograma.
Prazos flexíveis
Redefinir os prazos de acordo com sua programação.
Nível intermediário
Aprox. 14 horas para completar
Inglês
Legendas: Inglês

oferecido por

Logotipo de Sistema de Universidades do ColoradoUniversidade do Colorado

Sistema de Universidades do ColoradoUniversidade do Colorado

Programa - O que você aprenderá com este curso

Semana
1

Semana 1

5 horas para concluir

Exceptions and File IO

5 horas para concluir
12 vídeos (Total 67 mín.), 12 leituras, 1 teste
12 videos
Navigating a Coursera Course (optional)3min
Meet the Instructor (optional)10min
Lesson Introduction36s
What Are Exceptions?2min
Exception Handlers7min
Lesson Introduction1min
Streams2min
Text Files7min
Game Configuration Data Files7min
Using Game Configuration Data6min
PlayerPrefs11min
12 leituras
Dr. T's Book10min
Setting Up Your Development Environment10min
Course Topic Index10min
Lecture Code10min
Exercise Code10min
WebGL and Unity10min
Exercise 1: The User is Crazy!10min
Exceptions Lecture Code10min
Exercise 2: Practice with Text Files10min
Exercise 3: Using CSV Files10min
File IO Lecture Code10min
Wacky Breakout Increment 1 Solution10min
Semana
2

Semana 2

3 horas para concluir

Inheritance and Polymorphism

3 horas para concluir
13 vídeos (Total 51 mín.), 8 leituras, 1 teste
13 videos
What Is Inheritance?5min
Family and Inheritance7min
Money and Inheritance7min
Lesson Introduction31s
What Is Polymorphism?1min
Family and Polymorphism2min
Money and Polymorphism4min
The MonoBehaviour Class1min
Lesson Introduction3min
Disappearing Teddy Bears5min
Exploding Teddy Bears3min
Burning Teddy Bears5min
8 leituras
Exercise 4: The Kids Are Alright10min
Inheritance Lecture Code10min
Exercise 5: I Like to Move It Move It10min
Polymorphism Lecture Code10min
Exercise 6: Launchers and Projectiles10min
Exercise 7: Time to Get Rich10min
Teddy Bear Destruction Code10min
Wacky Breakout Increment 2 Solution10min
Semana
3

Semana 3

3 horas para concluir

Event Handling and Menus

3 horas para concluir
10 vídeos (Total 63 mín.), 6 leituras, 1 teste
10 videos
Delegates and Event Handlers5min
UnityEvent and UnityAction5min
Fish Revenge12min
Adding an Event Manager8min
Refactoring Teddy Bear Destruction5min
Lesson Introduction36s
Menu Buttons8min
Adding a Simple Menu System9min
Adding a Menu Manager6min
6 leituras
Exercise 8: Is There Anybody Out There?10min
Exercise 9: My First Event Manager10min
Event Handling Lecture Code10min
Exercise 10: Don't Destroy Me!10min
Menus Lecture Code10min
Wacky Breakout Increment 3 Solution10min
Semana
4

Semana 4

2 horas para concluir

Feed the Teddies

2 horas para concluir
7 vídeos (Total 51 mín.), 2 leituras, 1 teste
7 videos
The Event Manager7min
Menus6min
Basic Gameplay12min
Full Gameplay6min
Sound7min
Configuration Data8min
2 leituras
Feed the Teddies Lecture Code10min
Wacky Breakout Increment 4 Solution10min

Avaliações

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Sobre Programa de cursos integrados C# Programming for Unity Game Development

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

Perguntas Frequentes – FAQ

  • Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit. If you don't see the audit option:

    • The course may not offer an audit option. You can try a Free Trial instead, or apply for Financial Aid.

    • The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

  • If you subscribed, you get a 7-day free trial during which you can cancel at no penalty. After that, we don’t give refunds, but you can cancel your subscription at any time. See our full refund policy.

  • Yes, Coursera provides financial aid to learners who cannot afford the fee. Apply for it by clicking on the Financial Aid link beneath the "Enroll" button on the left. You'll be prompted to complete an application and will be notified if you are approved. You'll need to complete this step for each course in the Specialization, including the Capstone Project. Learn more.

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