Make an Action Bar with C# in Unity Part 2 - Visual Effects

oferecido por
Coursera Project Network
Neste projeto guiado, você irá:

Create an appealing particle effect.

Display particle effects on top of UI components on the Canvas.

Write C# script that will play a particle effect when an action is performed.

Clock2 hours
BeginnerBásico
CloudSem necessidade de download
VideoVídeo em tela dividida
Comment DotsInglês
LaptopApenas em desktop

Action bars are more than just a mechanic in a game. They're also quite prominent on the screen and usually contain vivid icons and indicators that provide important feedback to the player. That's why mechanics alone can't create a truly useful action bar. In this one-hour, project-based course, you'll add artwork and visual effects to your action bar. You'll learn how to add simple particle effects and write C# scripts to play these effects on demand. The guided project will introduce you to the following Unity concepts: - UI Toolkit - Particle Effects - Basic C# code This is Part 2 of a 2-part series on creating an action bar for a Unity game. Part 1 covers creating the action bar from scratch, concentrating on the functionality, while this part focuses on form. This series also makes use of the tropical island-themed Unity project created in Create Animation Transitions in Unity (Intro to Animation 2). This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

Habilidades que você desenvolverá

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

Aprender passo a passo

Em um vídeo reproduzido em uma tela dividida com a área de trabalho, seu instrutor o orientará sobre esses passos:

  1. Introduction and License Activation

  2. Configure the Action Bar

  3. Configure the Action Button

  4. Create an Activation Particle Effect

  5. Set up a Camera for UI Particle System

  6. Create a End Cooldown Particle Effect

  7. ADDENDUM: Cleaning up

Como funcionam os projetos guiados

Sua área de trabalho é um espaço em nuvem, acessado diretamente do navegador, sem necessidade de nenhum download

Em um vídeo de tela dividida, seu instrutor te orientará passo a passo

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