Informações sobre o curso
4.9
39 classificações
7 avaliações
Programa de cursos integrados
100% online

100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Prazos flexíveis

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Nível iniciante

Nível iniciante

Horas para completar

Aprox. 17 horas para completar

Sugerido: 4 weeks of study, 3-4 hours/week ...
Idiomas disponíveis

Inglês

Legendas: Inglês
Programa de cursos integrados
100% online

100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Prazos flexíveis

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Nível iniciante

Nível iniciante

Horas para completar

Aprox. 17 horas para completar

Sugerido: 4 weeks of study, 3-4 hours/week ...
Idiomas disponíveis

Inglês

Legendas: Inglês

Programa - O que você aprenderá com este curso

Semana
1
Horas para completar
12 minutos para concluir

Course Overview

Welcome! In this first module I will summarize the assignments and expectations of this course. ...
Reading
1 video (Total 2 min), 4 leituras
Video1 vídeos
Reading4 leituras
About this course2min
About the assignments2min
Required Tools3min
About CalArts and the Program in Graphic Design3min
Horas para completar
2 horas para concluir

Ideation, Articulation, Development

Your assignment at the end of this week is the first stage in a multi-step process towards developing a clickable prototype: coming up with a clearly articulated idea for an app with a specific goal in mind. So this week we will focus on how to articulate and structure your ideas and goals, how to use naming and language as a part of your app’s identity. We will also look at audience research and user centered design....
Reading
8 videos (Total 50 min), 2 leituras, 1 teste
Video8 videos
Ideation, Articulation, Development3min
Good Ideas6min
Ideas and Goals6min
Research and Development7min
Audience and Rationale7min
Goals and Outcomes (for the Client/Designer)5min
Naming and Mission11min
Reading2 leituras
Try it yourself: Analyze an existing app10min
Try it yourself: Map out the possibilities10min
Semana
2
Horas para completar
4 horas para concluir

Planning, Testing, Researching, Mapping

This week we’re going to continue to develop, plan, and test your app idea. We’ll start by sketching out more extensive content and mapping it into a structure. To test what aspects of your app are working, we’ll look at how to create a non-visual paper prototype and work our way towards a sitemap. While you’re developing the logic of your app, you’ll also begin to develop the look and feel of it: the visual development process....
Reading
8 videos (Total 54 min), 2 leituras, 3 testes
Video8 videos
Mapping, Testing, Envisioning4min
Mapping Content9min
Mapping Interaction10min
Non-Visual Paper Prototyping9min
Non-Visual User Testing4min
Sitemap8min
Look and Feel/Visual Research6min
Reading2 leituras
Defining your app's functions step-by-step10min
Try it yourself: Non-Visual Prototyping & User Testing30min
Semana
3
Horas para completar
3 horas para concluir

What Goes Where?

At this stage in our process we are going to take our site map, look and feel research, and user testing to the next level in order to get a more accurate static prototype. By building a wireframe of our interface, we’ll figure out what goes where, and on which pages, utilizing our user testing information to figure out the hierarchy and structure of our app. This week is about the logic and functionality of our interface, and how it’s actually going to work within the app....
Reading
10 videos (Total 49 min), 1 leitura, 2 testes
Video10 videos
Getting real: Wireframes and Interfaces2min
Nielsen's Usability Heuristics3min
What goes where? Part 11min
What goes where? Part 29min
Consistency and Details6min
Wireframe Map6min
Visual Direction5min
Developing UI4min
Refining UI7min
Reading1 leituras
Try it yourself: Build a wireframe map15min
Quiz1 exercício prático
Usability Heuristics10min
Semana
4
Horas para completar
4 horas para concluir

Making it by Faking it

In this final week of the course, you will be taking your wireframes or app screens and make a simple functioning digital prototype to simulate the experience of interactivity. We’ll be using simple prototyping software to put your static screens into a realistic context, and simulating interaction in order to understand how your app feels, in order to troubleshoot and fix problems. This is the part of the course where all your talents come together! For me this is the most exciting part of UI/UX development, when it all starts to become real and you have a believable prototype in your hands. ...
Reading
7 videos (Total 46 min), 3 leituras, 1 teste
Video7 videos
Making it by faking it1min
Feeling Real15min
Linking Up7min
Branching Out5min
Making Pathways5min
Publish your Prototype7min
Reading3 leituras
Important notes about this week's assignment2min
Try it yourself: Create a generic prototype30min
Next Steps3min
4.9
7 avaliaçõesChevron Right

Melhores avaliações

por KBNov 14th 2018

Great insights into User Experience, definitely applicable to my work in Branding!

Instrutores

Avatar

Michael Worthington

Faculty, Program in Graphic Design
School of Art

Sobre California Institute of the Arts

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

Sobre o Programa de cursos integrados UI / UX Design

The UI/UX Design Specialization brings a design-centric approach to user interface and user experience design, and offers practical, skill-based instruction centered around a visual communications perspective, rather than on one focused on marketing or programming alone. In this sequence of four courses, you will summarize and demonstrate all stages of the UI/UX development process, from user research to defining a project’s strategy, scope, and information architecture, to developing sitemaps and wireframes. You’ll learn current best practices and conventions in UX design and apply them to create effective and compelling screen-based experiences for websites or apps. User interface and user experience design is a high-demand field, but the skills and knowledge you will learn in this Specialization are applicable to a wide variety of careers, from marketing to web design to human-computer interaction. Learners enrolled in the UI/UX Design Specialization are eligible for an extended free trial (1 month) of a full product suite of UX tools from Optimal Workshop. Details are available in Course 3 of the Specialization, Web Design: Strategy and Information Architecture....
UI / UX Design

Perguntas Frequentes – FAQ

  • Ao se inscrever para um Certificado, você terá acesso a todos os vídeos, testes e tarefas de programação (se aplicável). Tarefas avaliadas pelos colegas apenas podem ser enviadas e avaliadas após o início da sessão. Caso escolha explorar o curso sem adquiri-lo, talvez você não consiga acessar certas tarefas.

  • Quando você se inscreve no curso, tem acesso a todos os cursos na Especialização e pode obter um certificado quando concluir o trabalho. Seu Certificado eletrônico será adicionado à sua página de Participações e você poderá imprimi-lo ou adicioná-lo ao seu perfil no LinkedIn. Se quiser apenas ler e assistir o conteúdo do curso, você poderá frequentá-lo como ouvinte sem custo.

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