Recreate the First Ever Easter Egg from Adventure in Unity

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Neste projeto guiado, você irá:
1.5 hours
Básico
Sem necessidade de download
Vídeo em tela dividida
Inglês
Apenas em desktop

In this one-hour, project-based course, we will recreate the first ever "Easter Egg" in game development history! Easter Eggs in video games are hidden features that can be revealed by pressing a combination of buttons, completing a task in a certain way or exploring remote or obscure areas of a game. They can be hidden messages from the programmers, hidden music tracks or art, even a complete hidden level. In this guided project, we will recreate the Easter egg secretly created by developer Warren Robinett in Atari’s 1980 game, Adventure! You'll learn how to set up a simple 2D environment similar to rooms from the original game; how to make the player move with the keyboard and enable the player to pick up and drop objects in the same way as Adventure!; and how to write a C# script that will reveal the Easter egg once all the requirements are met. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Habilidades que você desenvolverá

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

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