Create UI in Unity Part 1 - Screen Overlay Canvas

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Neste Projeto Guiado, você irá:

Unity's User Interface (UI) Toolkit

C# code for editing UI components at run-time

UI animation for user feedback

Clock2 hours
BeginnerBásico
CloudSem necessidade de download
VideoVídeo em tela dividida
Comment DotsInglês
LaptopApenas em desktop

In this 90-minute, project-based course, you will be introduced to Unity's User Interface (UI) Toolkit for building a Heads Up Display (HUD) for your game. This project covers creating and setting up each UI component and writing simple scripts that will update the UI for player-feedback. The guided project will introduce you to the following Unity UI concepts: - Canvas - Rect Transform - Text - Image - Animation - Coding techniques including the Time Class, String Formatting, Inheritance and Polymorphism This is Part 1 of a four-part series on creating a user interface for your game or other Unity application. Part 2 covers creating a world-space canvas, part 3 will demonstrate how to create a settings menu and part 4 will show you how to design the UI to automatically adapt to the aspect ratio of any screen. This is a stand-alone guided project, and also serves as an optional but recommended foundation for the "User Interface" series. This series makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

Habilidades que você desenvolverá

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

Aprender passo a passo

Em um vídeo reproduzido em uma tela dividida com a área de trabalho, seu instrutor o orientará sobre esses passos:

  1. Introduction and License Activation

  2. Create a Player Name Display and a Clock Showing Survival Time

  3. Create TimerUI Component

  4. Create a Health Bar

  5. Create HealthUI Base Class - Introduction to Inheritance and Polymorphism

  6. Create HealthUI Component

  7. Create an Animated Whole-of-Screen Damage-Indicator Overlay

  8. Create Script to Pulse the Screen when Healing or Taking Damage

Como funcionam os projetos guiados

Sua área de trabalho é um espaço em nuvem, acessado diretamente do navegador, sem necessidade de nenhum download

Em um vídeo de tela dividida, seu instrutor te orientará passo a passo

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