Create Interactive Doors with Hinge Joints in Unity

oferecido por
Coursera Project Network
Neste projeto guiado, você irá:

Become familiar with configuring Hinge Joints for different situations.

Configure Hinge Joint spring and motor properties.

Configure a Rigidbody to apply physics to objects.

Clock1.5 hours
BeginnerBásico
CloudSem necessidade de download
VideoVídeo em tela dividida
Comment DotsInglês
LaptopApenas em desktop

In game-design, animating doors is often handled in the same way as other animations. But this make the doors quite static, with only a limited range of motions (generally just "open" and "close"). Using Hinge Joints in Unity makes doors much more realistic, with dynamic swinging, breakable hinges and spring-based physics. In this one-hour, project-based course, you'll learn how to apply Hinge Joints to doors and other articulated objects in your game. You'll configure spring, motor and rotation-limit properties and explore how they interact with other physics-based objects in your game. The guided project will introduce you to the following Unity concepts: -Hinge Joint -Fixed Joint -Rigidbody -Basic coding techniques including Triggers

Habilidades que você desenvolverá

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

Aprender passo a passo

Em um vídeo reproduzido em uma tela dividida com a área de trabalho, seu instrutor o orientará sobre esses passos:

  1. Introduction and License Activation

  2. Add Hinge Joint to a Door

  3. Configure the Spring Properties

  4. Add Breakable Joints to a Double Door

  5. Create a Motorized Garage Door

  6. Create an Interactive Bridge Platform

Como funcionam os projetos guiados

Sua área de trabalho é um espaço em nuvem, acessado diretamente do navegador, sem necessidade de nenhum download

Em um vídeo de tela dividida, seu instrutor te orientará passo a passo

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