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全局光照的光照探头 — 演示环节

Course video 28 of 87

大家好,欢迎进入第二单元的学习!本单元,我们继续《慕课英雄2》项目的制作,提升游戏画面品质。首先,我们学习Unity的全局光照和光照探头等知识要点,完成场景光照效果的提升;接着,我们学习着色器(Shader)的基础知识和使用方法,实现僵尸处于狂暴状态时周身泛红的效果;最后,我们学习图像特效ImageEffect的应用,为场景添加雾气弥漫的效果。

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