Now let's try to create a new shape which is going to be at our extreme foreground. So we can use even a different effect of blur in Photoshop to have more depth. So what I'm doing now is, I'm just creating a basic shape and remember this shape is completely detached from the cliff because the cliff is a separate group. So now I can position this rectangle in such a way that, it is in front of my camera but covering only the top portions of it. Still too high, so it needs to be lower. That looks good. So let's make it a little bit thinner. So we can design our actually rocks on the ceiling a little bit better, so I'm making this thinner. Let's make this thinner here, yes it looks nice. So with the rectangle tool, I'm going to create a rectangle here to separate like two chunks one on each side. So let me pull this up and with the move tool, I'm just moving the edges so I can create these different angles. Yeah, I don't want this to be too symmetric. So now I'm moving vertices, so I'm creating this more edgy shapes like this. Let's say something like this, yeah, this looks nice. It doesn't matter if the geometry is not beautiful, what I'm looking for here is a base to paint over later on. So I'm just moving the vertices and the edges here to create this more crystal-like shape. That looks nice to me. So I can create a separate line here with the line tool and let's try to move this a little bit. Yeah, I'm moving the edge and I can move this in but not too much, I don't want to overlap my geometry. So make it thinner and let's adjust the height of this and let's do the same on the other side. So let's pull this in and this is really tall and chunky, I don't need all that height. So whenever I position my camera, this will be just a detail like on the way in between the camera and the main element of the composition. So that's why it's going to be out of focus. So let's try to position our camera now to show the best of all elements. So something like here and actually this is where those studies from film frames, they come in handy. So I'm trying to find the best composition here, the best placement of my object so I can have a good graphic read. You'll see that, once I fill all these shapes with black, we're going to have a black and white thumbnail like image. We are going to export to Photoshop and you see the importance of placing these correctly. So what I'm trying to do is, I'm trying to find the best position for this element because it's going to be an important elements to convey depth to our image and to give us a sense of scale. I'm still not entirely happy with the shape of this crystal, so let me create a new line here and let me try to move some things around so I can have like a different type of a shape on this crystal so let's move this up. So it's a little bit more geometric, more slanted so to speak and let's do the same on this side. I don't care where these lines are going to, all I care is that, I have this in such a way that I can move them around. So just move this a little bit in, and this one a little bit in as well and then pull this up. What I have now is a little bit more of a design shape for this foreground rock which again is going to be hanging from the ceiling. So let's try to place this in such a way that it doesn't obscure the end of the bridge but still it conveys the idea that it's up above and hanging from the ceiling. So let me try to get rid of some portions of this cliff here so I cannot extrude it inside. So I'm going to create a line here, and let's pull this down so I can get rid of that. Yeah, I'm just pulling it all the way down yeah, and now I have the rock hanging from the ceiling actually overlapping and not coinciding with the end of the cliff which is very desirable. So I'll try to place my camera here in an even better place but this is already good for me because overlapping in this matter creates the sense of depth. I don't want this to be too coincident, so let me pull this here. Just as a note, you can use whichever 3D software package you are familiar with, it doesn't matter if it's Maya 3DS Max blender or Sketch-Up, Sketch-Up here's just a suggestion but the thing is, you need to be able to lay in your basic shapes quickly so you can paint over them. So now I will triple-click on this rock formation here and I'll try to reposition it to have a better composition and I'm trying to do this very meticulously because I want a great composition. Sometimes it's better to spend a little bit more time perfecting your composition than to be second guessing yourself and the end of the project. So I'm just making sure I have this at a better possible spot in my composition. Yeah. Looks like this is the best place, there is some overlapping so I can create more depth and now I'm going to play with the field of view tool on sketch-up which actually changes the perspective. So you can see if I scrub it like up and down, I have different fields of view with more or less perspective. Since I'm looking for something with a little bit more depth, a little bit more dramatic, I would try to increase the perspective effect a little bit.