Informações sobre o curso
4.8
5 classificações
Welcome to Performance Optimization in Unity, the fourth course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will learn various optimization techniques, including: optimizing for different platforms, understanding how platform differences can impact gameplay, using Asset Bundle configuration tools, gameplay debugging, and rendering optimization. By the end of this course, you will optimize a 3D "Dual-Stick Survivor" game project for WebGL. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. To succeed in this courses, you should have at least 2-3 years of experience developing games with Unity. You should be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Globe

cursos 100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Calendar

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Advanced Level

Nível avançado

Clock

Approx. 12 hours to complete

Sugerido: 5 weeks, 2-3 hours per week...
Comment Dots

English

Legendas: English...
Globe

cursos 100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Calendar

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Advanced Level

Nível avançado

Clock

Approx. 12 hours to complete

Sugerido: 5 weeks, 2-3 hours per week...
Comment Dots

English

Legendas: English...

Programa - O que você aprenderá com este curso

Week
1
Clock
4 horas para concluir

Rendering Optimization

For the first week of this course, you’ll begin by optimizing your rendering process. You’ll need to take advantage of Occlusion Culling and LODs to achieve this. By analyzing fill rates and hunting down drops in the frame rate, you’ll make sure your game is displaying smoothly to your user....
Reading
9 vídeos (Total de 33 min), 8 leituras, 1 teste
Video9 videos
The Expert Gameplay Programmer Exam2min
Occlusion Culling6min
Optimizing Performance via Occlusion Culling2min
LOD Methodology8min
Evaluating LOD Distances4min
Analyzing Fill Rates2min
Rendering - Best Practices3min
Minimizing Frame Drops2min
Reading8 leituras
The Expert Gameplay Programmer Exam10min
Course Prerequisites & Unity Resources10min
About the Challenges and Solutions 15min
Dual-Stick Survivor - Unity Project Files15min
Challenge 1 - Occlusion Cullingmin
Solution to Challenge 1 - Occlusion Culling1min
Challenge 2 - LODsmin
Solution to Challenge 2 - LODs15min
Quiz1 exercício prático
GPU Optimization25min
Week
2
Clock
3 horas para concluir

Asset Bundles

Long gone are the days of games released and considered final. DLC has expanded the life expectancy of games, some even into decade-long legacies. Other games have found great success in offer customizations that can be downloaded. The rise in mobile gaming has seen DLC as a means on minimizing wait times for players. Unity’s Asset Bundles provide a solution to all these situations, and more for the clever programmer. This week you’ll be determining the optimal configurations to support efficient Asset Bundle integration with your game. You’ll need to analyze needs and issues to determine the best package sizes and methods, and determine the solutions required. ...
Reading
5 vídeos (Total de 20 min), 4 leituras, 1 teste
Video5 videos
Determining Optimal Configurations5min
Identifying Issues3min
Providing Asset Bundle Solutions3min
Using Asset Bundles3min
Reading4 leituras
Challenge 3 - Asset Bundlesmin
Solution to Challenge 3 - Asset Bundles15min
Challenge 4 - Enemies as Asset Bundlesmin
Solution to Challenge 4 - Enemies as Asset Bundles15min
Quiz1 exercício prático
Asset Bundles30min
Week
3
Clock
2 horas para concluir

Gameplay Debugging

As games get more complex, so do our bugs. Even if every line of code worked on the first try (it never does) you’d still stumble across strange behaviours arising from unforeseen interactions or unintended behaviours. Not every bug is a game-killer, though, and learning to prioritize those from the annoying-but-harmless is a key skill of any programmer. This week you’ll be debugging your game for issues in level gameplay, NPC interaction, and scene transitions. Of course, every issue requires a solution, though some bugs will need to be prioritized ahead of others. After identifying what needs immediate fixing, it will be your duty to recommend solutions based on scene analysis. ...
Reading
8 vídeos (Total de 28 min), 2 leituras, 1 teste
Video8 videos
General Debugging Techniques5min
Isolating Level Issues1min
NPC Debugging2min
Isolating Scene Loading & Transition Issues2min
Finding the Best Solution5min
Low-Hanging Fruit4min
Game Killers2min
Reading2 leituras
Challenge 5 - Refactor the AssetBundleManagermin
Solution to Challenge 5 - Refactor the AssetBundleManager15min
Quiz1 exercício prático
Debugging20min
Week
4
Clock
2 horas para concluir

Platform Constraints

Not all the platforms are the same, and games that plan to run on multiple platforms have to take this into consideration. Beyond the differences between one computer and the next, today’s gaming market spans smartphones, tablets, and consoles. Users are viewing games on phone screens and widescreen televisions and VR goggles. They’re mashing buttons, tilting controllers, gesturing, and literally yelling commands. How does that affect your game? This week you’ll consider the impact different platforms have on the input methods available to the user. You’ll also analyze what storage and system resources are available per platform, and devise methods for running your game under those constraints. ...
Reading
4 vídeos (Total de 10 min), 2 leituras, 1 teste
Video4 videos
Platform System Resources1min
Optimizing Runtime Performance per Platform2min
Optimizing Storage per Platform2min
Reading2 leituras
Challenge 6 - CrossPlatformInputManagermin
Solution to Challenge 6 - CrossPlatformInputManager15min
Quiz1 exercício prático
Platform Performance20min

Instrutores

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

Sobre Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Sobre o Programa de cursos integrados Unity Expert Gameplay Programmer Certification Preparation

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

Perguntas Frequentes – FAQ

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

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