Mar 23, 2018
Good course not sure I like having to rely on other students to grade my coursework. I have been waiting a while for my work to get graded and I am afraid that it will not be graded in time.
Apr 01, 2019
I liked working on the same project during the course as opposed to doing separate exercise at the end of each week. This helps to better understand how it all comes together.
por Pep S M
•Aug 18, 2018
Funny and educational!
por Aman K
•Sep 22, 2018
A great course for learning Unity even if you have no previous programming experience. Simply great content perhaps the best that you can find over the internet. All the content is orderly arranged for best understanding of the viewer. Thanks for making this course!
por 平青云
•Apr 28, 2019
good class
por Tanya C
•Apr 19, 2019
best ever course
por Haripriya M
•Jul 03, 2019
Good
por Duy N
•Jun 08, 2019
Thanks I learn alot. and have a lot of fun trying to solve the solution.
por Кочев Г Г
•Sep 13, 2019
This is an excellent course!!!
por Maria B
•Jan 09, 2019
In general, the course is a great follow-up of the previous one, but still it has some weaknesses. For example, all lectures of the week 3 are a bit belated, given that everyone who got to this point already knows (and uses) the provided information. And it would be much better to include it in the 1st course of specialization where beginners really need it. Also, I got dissapointed by the peer-review system. First, there is no more code review in this course, only builds playing. I found it was better before, when I could see others' source code. Second, once I recieved inappropriate grades from peers just because of their negligence (for example, one said that I didn't have a timer in my game but actually there was a timer). Grade doesn't matter a lot for me, but I prefer to get a correct feedback to my work.
por Володимир Р
•Mar 20, 2019
This course provides short and sharp explanations of the C# programming in Unity. However, there are moments when I lack of explanation or logic between material I've learned and exercises. But still, I value this course and knowledge I got.
por Brent C R
•Jun 13, 2018
There are some features I would have liked to dive deeper on, like:#1. Why do you sometimes need to set a variable to a component of a gameObject, alter the parts of the variable, then re-assign the variable to the gameObject?#2. How can we offset the transform when instantiating a new GameObject at the location (and more importantly, rotation) of another GameObject (eg. Asteroid spawning, Laser firing, etc)?#3. Audio. We largely skipped over this topic and it was added very quickly with virtually no explanation. This makes me a sad panda. :(Aside from that, the course material is great. I feel like - more than anything - it's forcing me to practice, which is helping to ingrain good practices in my game development, figure out how to best implement things, and how to think when approaching the various design elements of the game.
por Hernan P d P
•Apr 25, 2019
Great course, liked the quick pace of the teacher, although some people may find it too fast.
por Eldon V
•Jul 02, 2019
Good course, I really had fun with the project (re-creating Asteroids... Awesome!)
Once again, I'm totally not a fan of this peer-review grading system. I don't know if it's students dropping like flies after week 1, but after week 1 it takes forever to get a grade. I would rate this course 5 stars, but it drops to 4 since I hate the grading system. I'm guessing it's not a good one because the forums are flooded with nothing other than 'grade my assignment plz!'
por Kailash S
•Aug 20, 2019
Not enough guidance on concepts, professor never answers questions that are asked about assignments, directions for assignments never work. Learn unity on your own instead of paying for this course.