Informações sobre o curso
4.8
611 classificações
127 avaliações
Programa de cursos integrados
100% online

100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Prazos flexíveis

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Horas para completar

Aprox. 18 horas para completar

Sugerido: 4 hours/week...
Idiomas disponíveis

Inglês

Legendas: Inglês...

Habilidades que você terá

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Design
Programa de cursos integrados
100% online

100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Prazos flexíveis

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Horas para completar

Aprox. 18 horas para completar

Sugerido: 4 hours/week...
Idiomas disponíveis

Inglês

Legendas: Inglês...

Programa - O que você aprenderá com este curso

Semana
1
Horas para completar
3 horas para concluir

Starting the Project

Hello game developers! Across this course, we will build a complete 2D platformer game as a vehicle to talk about how to develop, refine, package, and prepare games for distribution on a variety of game platforms. This week we will launch right into the thick of it and set up our 2D game, create our player, and give the player control.If you are having troubles with a concept, quiz, or technical issue with Unity, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can.Let’s get started!...
Reading
16 vídeos (Total de 89 min), 6 leituras, 1 teste
Video16 videos
Brief History of Game Platforms1min
Modern Game Platforms1min
Project Overview2min
Getting Started7min
Creating Tree Sprite6min
Creating Ground Tiles5min
Creating Platforms4min
Setting up the Player11min
Tags3min
Layers4min
Sorting Layers4min
Player Animations11min
Player Animator Controller9min
Character Controller5min
Using Game Controllers5min
Reading6 leituras
History of Video Games10min
Download and Install (the latest) Unity3D10min
Troubleshooting Tips10min
Downloading Project Assets10min
Solutions to Sparty not moving10min
Game Controller Details10min
Quiz1 exercício prático
Week 1 Quiz28min
Semana
2
Horas para completar
3 horas para concluir

Getting the Game Playable

Welcome back! This week we will continue to build our 2D platformer game, getting into some level design and gameplay enhancements, including adding an enemy to our game. Along the way we will start to introduce some Unity Editor tips and tricks and some more advanced programming concepts. As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Onward!...
Reading
18 vídeos (Total de 134 min), 1 teste
Video18 videos
Moving Platforms9min
Project Organization4min
Camera Follow3min
Character Controller Code Part 19min
Character Controller Code Part 212min
Adding Double Jump8min
Death Zone5min
Coins7min
Victory7min
Particle Effects13min
Enemy Setup7min
Enemy Animation7min
Attacking and Stunning Enemy6min
Moving Enemy5min
Enemy Code Part 16min
Enemy Code Part 26min
Player Bounce on Enemy Stun4min
Quiz1 exercício prático
Week 2 Quiz20min
Semana
3
Horas para completar
2 horas para concluir

Building Out the Game

Hi! This week we will finish our example game, bringing in some visual polish and UI, adding a game manager, and making sure our game controls work across multiple platforms. We will continue to introduce additional design and programming concepts along the way. And, at the end of this week, you will start the process of modifying the game and transforming it into your own creation! How exciting! As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Go! Go! Go!...
Reading
13 vídeos (Total de 96 min), 1 leitura, 1 teste
Video13 videos
Parallax Scrolling Part 26min
Image Effects4min
User Interface Setup9min
Hiding UI in the Scene View4min
Game Manager8min
Player Prefs6min
Game Manager Code8min
Custom Editor Tools10min
Out-of-Game Scenes7min
The Main Menu6min
Cross Platform Menu Controller Support3min
Supporting Mobile Cross Platform Input11min
Reading1 leituras
Course Project Goals10min
Quiz1 exercício prático
Week 3 Quiz20min
Semana
4
Horas para completar
5 horas para concluir

Preparing to Ship!

Welcome back game developers! This week, while you work on your game, we will discuss how to polish, balance, and optimize your game (and future games), build the game for various modern platforms, as well as bring the game to market. These lectures and readings contain a wealth of game making goodness that I hope will inspire and excite you. As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Let the final crunch commence!...
Reading
9 vídeos (Total de 59 min), 10 leituras, 1 teste
Video9 videos
Building for WebGL4min
Building for PC and Mac8min
Building for iOS12min
Building for Android6min
Taking Screenshots11min
Creating a Game Web Page6min
Finishing Upmin
End of Coursemin
Reading10 leituras
Game Polish (aka, Game Feel and Juice)10min
Integrating Analytics10min
Monetization10min
Playtesting and Balancing10min
Optimization10min
Building for iOS and Android Resources10min
Creating a Game Trailer10min
Game Web Page Resources10min
Distribution Channel Resources10min
Additional Resources10min
4.8
Direcionamento de carreira

50%

comecei uma nova carreira após concluir estes cursos
Benefício de carreira

83%

consegui um benefício significativo de carreira com este curso

Melhores avaliações

por JWJan 19th 2016

This course was a blast! It dived a bit deeper into Unity compared to "Introduction to Game Development", the course outline and steps worked great and I learned a lot.

por FMFeb 17th 2016

Great course to give you fundamental experience creating a 2D platformer in Unity. Learned a lot and have a solid library of scripts to help me with my next project.

Instrutores

Avatar

Brian Winn

Associate Professor
Media and Information

Sobre Michigan State University

Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges....

Sobre o Programa de cursos integrados Game Design and Development

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers....
Game Design and Development

Perguntas Frequentes – FAQ

  • Ao se inscrever para um Certificado, você terá acesso a todos os vídeos, testes e tarefas de programação (se aplicável). Tarefas avaliadas pelos colegas apenas podem ser enviadas e avaliadas após o início da sessão. Caso escolha explorar o curso sem adquiri-lo, talvez você não consiga acessar certas tarefas.

  • Quando você se inscreve no curso, tem acesso a todos os cursos na Especialização e pode obter um certificado quando concluir o trabalho. Seu Certificado eletrônico será adicionado à sua página de Participações e você poderá imprimi-lo ou adicioná-lo ao seu perfil no LinkedIn. Se quiser apenas ler e assistir o conteúdo do curso, você poderá frequentá-lo como ouvinte sem custo.

  • The course was originally built with Unity 5.1.x. However, we recently updated lessons to Unity 5.4.x where there were notable differences between 5.1 and 5.4.

Mais dúvidas? Visite o Central de Ajuda ao Aprendiz.