Informações sobre o curso
4.7
144 classificações
36 avaliações

100% online

Comece imediatamente e aprenda em seu próprio cronograma.

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.

Aprox. 12 horas para completar

Sugerido: 2 hours/week...

Inglês

Legendas: Inglês

Habilidades que você terá

Video Game DevelopmentC Sharp (C#) (Programming Language)Video Game DesignGame Design

100% online

Comece imediatamente e aprenda em seu próprio cronograma.

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.

Aprox. 12 horas para completar

Sugerido: 2 hours/week...

Inglês

Legendas: Inglês

Programa - O que você aprenderá com este curso

Semana
1
1 hora para concluir

What's in the Capstone?

Welcome to the Game Design and Development Capstone. In this module we'll give you a little bit of a sense of what to expect over the coming weeks. We're going to be honest with you though, this is going to be a fair amount of work. As you have learned, making games takes time and effort. And the goal of the Capstone is to prove that you have the knowledge, skills, and attitude to make games. So, get ready to flex those game design and development muscles that you have developed across the specialization....
2 vídeos (total de (Total 10 mín.) min), 3 leituras
2 videos
"Game Design Problem Solving Basics" by Scott Brodie, Founder and Lead Designer, Heart Shaped Games5min
3 leituras
Capstone Overview10min
FAQ10min
Industry Guest Talks10min
Semana
2
3 horas para concluir

Milestone 1: Your Game Idea

You're going to notice a lot of overlap in terms of the kinds of activities we're asking you to do in this capstone and the things we already asked you to do in the previous courses. This isn't because we're lazy, it is because making games is how you get better at making games. So, the first thing you need to do is come up with a new idea. The next thing you need to do is convince us that it is worth giving you our time and hopefully money to explore that idea....
1 vídeo (total de (Total 10 mín.) min), 3 leituras, 1 teste
3 leituras
Getting Started10min
High Concept Document10min
Getting Better at Talking about Your Game10min
Semana
3
1 hora para concluir

Milestone 2: Early Prototype, Blueprint, and Progress Report

Now you have to start the process of making your game a reality. No matter how you do this, either as a non-digital prototype or a digital prototype, you need to start building and testing some of your core gameplay systems and mechanics....
1 vídeo (total de (Total 9 mín.) min), 2 leituras
2 leituras
Early Prototyping10min
Blueprint (vs. Design Document)10min
Semana
4
2 horas para concluir

Milestone 3: First Playable and Fun Test (aka, playtest)

The next step is to get something that you can start putting in front of people to begin getting feedback and working to "find the fun." Good luck....
1 vídeo (total de (Total 9 mín.) min), 1 leitura, 1 teste
4.7
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comecei uma nova carreira após concluir estes cursos

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Melhores avaliações

por JTOct 4th 2016

Really enjoyed this Capstone! It was a nice challenge, and it really pushed me to create a game out of my own imagination! It was definitely a great experience that I enjoyed journeying through!

por JNJun 19th 2016

Going through this whole Specialization has been a great journey. Thanks to this final project we were able to use everything we learned.

Instrutores

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Brian Winn

Associate Professor
Media and Information
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Casey O'Donnell

Associate Professor
Media and Information

Sobre Universidade Estadual de Michigan

Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges....

Sobre o Programa de cursos integrados Design e desenvolvimento de jogosDesign e Desenvolvimento de Jogos

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers....
Design e desenvolvimento de jogosDesign e Desenvolvimento de Jogos

Perguntas Frequentes – FAQ

  • Ao se inscrever para um Certificado, você terá acesso a todos os vídeos, testes e tarefas de programação (se aplicável). Tarefas avaliadas pelos colegas apenas podem ser enviadas e avaliadas após o início da sessão. Caso escolha explorar o curso sem adquiri-lo, talvez você não consiga acessar certas tarefas.

  • Quando você se inscreve no curso, tem acesso a todos os cursos na Especialização e pode obter um certificado quando concluir o trabalho. Seu Certificado eletrônico será adicionado à sua página de Participações e você poderá imprimi-lo ou adicioná-lo ao seu perfil no LinkedIn. Se quiser apenas ler e assistir o conteúdo do curso, você poderá frequentá-lo como ouvinte sem custo.

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