Informações sobre o curso
4.5
79 classificações
20 avaliações
The Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This four-part capstone project guides you to distill and improve the foundational aspects of your game so that you may express your ideas in a clear and productive way. Note: Only learners who have earned a certificate in the four previous courses in the Specialization are eligible to take the Capstone....
Globe

cursos 100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Calendar

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Intermediate Level

Nível intermediário

Clock

Sugerido: 6 weeks of study, 2-4 hours/week

Aprox. 12 horas restantes
Comment Dots

English

Legendas: English
Globe

cursos 100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Calendar

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Intermediate Level

Nível intermediário

Clock

Sugerido: 6 weeks of study, 2-4 hours/week

Aprox. 12 horas restantes
Comment Dots

English

Legendas: English

Programa - O que você aprenderá com este curso

1

Seção
Clock
3 horas para concluir

Week 1: Ideation

Welcome! In this first week we’ll lay out the structure of the course, and what milestones you will have to meet each week. At the end of this week is your first assignment: presenting your preliminary game idea to your peers....
Reading
4 vídeos (Total de 11 min), 10 leituras, 1 teste
Video4 videos
3 Key Questions4min
The Video Game Artist3min
Review: Ideation1min
Reading10 leituras
Course Structure5min
Course Milestones (Assignments)2min
GDD vs. Pitch8min
Final Project Examples10min
Assembling Your Research8min
Understanding Your Market3min
List of Genres5min
Recommendations for peer review (Week 1)10min
The Traditional Game Development Workflow8min
Creating a Production Plan8min

2

Seção
Clock
3 horas para concluir

Week 2: Prototyping and Playtesting

In Week 2 we’ll take a look at several different ways of making a prototype (some of which you’ve seen before) and play testing. Before the end of the week you'll be making and presenting a prototype of your game, using the tool of your choice. ...
Reading
1 vídeos (Total de 3 min), 11 leituras, 1 teste
Video1 videos
Reading11 leituras
About Prototyping Tools1min
3D Game Engines5min
2D Game Engines5min
Simple Game Engines5min
Mod Kits5min
Board and Card Games8min
Storyboarding8min
Flowcharts8min
Other Methods5min
Playtesting and Data Gathering8min
Playtesting Checklist5min

3

Seção
Clock
2 horas para concluir

Week 3: Prototyping and Playtesting continued

In Week 3 you'll continue refining your prototype. ...
Reading
1 leitura, 1 teste
Reading1 leituras
About refining your prototype10min

4

Seção
Clock
3 horas para concluir

Week 4: Visualization

In Week 4 you will start concretizing the look and feel of your game with visuals and other descriptive materials....
Reading
2 vídeos (Total de 20 min), 2 leituras, 1 teste
Video2 videos
In Person: Akash Thakkar17min
Reading2 leituras
The Experience8min
Building a Team8min
4.5
Direction Signs

67%

comecei uma nova carreira após concluir estes cursos
Briefcase

83%

consegui um benefício significativo de carreira com este curso

Melhores avaliações

por MTJun 14th 2018

I really liked the way this course was designed. It helped me revise some forgotten concepts when I was studying.

por MPOct 12th 2016

Excellent specialization, I have learned a lot of how to create a Game Design Document and a prototype.

Instrutores

Dariush Derakhshani

Faculty, Character Animation
School of Film/Video

Théotime Vaillant

Instructor, Experimental Animation
School of Film/Video

Sobre California Institute of the Arts

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

Sobre o Programa de cursos integrados Game Design: Art and Concepts

Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game....
Game Design: Art and Concepts

Perguntas Frequentes – FAQ

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

Mais dúvidas? Visite o Central de Ajuda ao Aprendiz.