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Voltar para Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal

Comentários e feedback de alunos de Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal da instituição Universidade de Michigan

4.4
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52 classificações

Sobre o curso

This third course in the XR for Everybody specialization is geared toward the technical development of XR experiences. The course provides learners with a more technical mental model of XR technologies and the tools to approach XR development with confidence. It walks through the stages of development for both VR and AR projects, introducing the main XR development platforms as well as the key methods and tools. This third course also helps learners infer advanced XR requirements from physical/digital prototypes and teaches them how to differentiate major technical concerns, estimate development costs, and plan research necessary to advance XR. This course also has an honors track that guides learners in the implementation of 3D, VR, and AR scenes in WebXR using A-Frame and in Unity, and helps them generate a development plan with clear milestones and deliverables....

Melhores avaliações

NN

26 de abr de 2021

The entire course has been exceptionally put together for a wonderful learning experience. Highly recommended to ones looking to build a solid foundation in XR

HF

26 de mai de 2022

Very hands on! Covers multiple hot topics within VR/AR.

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1 — 12 de 12 Avaliações para o Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal

por Rexcel C

24 de ago de 2021

por William T

30 de mar de 2021

por Robbie I

12 de abr de 2021

por Grettel R A

2 de nov de 2021

por Luna L P

13 de set de 2021

por Nilesh M

27 de abr de 2021

por Daniel S

24 de mai de 2022

por Noelia O

5 de jul de 2022

por julien l

29 de nov de 2021

por Marco Y

19 de abr de 2022

por Heloise F

27 de mai de 2022

por Caroline C M S

1 de set de 2022