Informações sobre o curso
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Welcome to Core Interaction Programming, the first course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. Throughout the first course, you will build the foundation for a 2D action video game: AsteraX. In doing so, you will practice many of the skills covered in the exam, including evaluating scripting needs from a project requirements document, implementing the three "C's" of an interactive applications (Character, Controls, Camera), providing user feedback through basic UI elements, and applying professional programming practices like developer testing. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms....
Globe

cursos 100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Calendar

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Intermediate Level

Nível intermediário

Clock

Approx. 12 hours to complete

Sugerido: 4 weeks, 2-3 hours per week...
Comment Dots

English

Legendas: English...
Globe

cursos 100% online

Comece imediatamente e aprenda em seu próprio cronograma.
Calendar

Prazos flexíveis

Redefinir os prazos de acordo com sua programação.
Intermediate Level

Nível intermediário

Clock

Approx. 12 hours to complete

Sugerido: 4 weeks, 2-3 hours per week...
Comment Dots

English

Legendas: English...

Programa - O que você aprenderá com este curso

Week
1
Clock
3 horas para concluir

Evaluating Project Requirements

For the first part of the course, you'll get an introduction to the course and its Challenge/Solution format, then launch right into planning out the code architecture for the AsteraX game project....
Reading
5 vídeos (Total de 32 min), 6 leituras, 1 teste
Video5 videos
The Unity Certified Programmer Exam2min
Introduction to Course 12min
Challenge 1 | Scripting Needs8min
Solution 1 | Scripting Needs14min
Reading6 leituras
The Unity Certified Programmer Exam5min
Course Prerequisites and Unity Resources5min
About the Challenges and Solutions10min
Challenge 1 | Scripting Needsmin
Challenge 1 | Hints and Tips10min
Solution 1 | Scripting Needs15min
Quiz1 exercício prático
Scripting Needs15min
Week
2
Clock
3 horas para concluir

Basic User Input and Object Management

This week, we'll begin implementing the basic application functionality that we planned the previous week. We'll give the user control over the ship, enable the firing of projectiles, and handle the tricky screen-wrap requirement. But first, we'll look at the importance of version control in professional projects, and Unity's version control solution, Collaborate....
Reading
5 vídeos (Total de 47 min), 3 leituras, 2 testes
Video5 videos
Challenge 2 | Player Movement and Firing4min
Solution 2A | PlayerShip7min
Solution 2B | Turret Movement and Firing Bullets8min
Solution 2C | Screen Wrap13min
Reading3 leituras
Challenge 2 | Player Movement and Firingmin
Challenge 2 | Hints and Tips10min
Solution 2 | Player Movement and Firing10min
Quiz2 exercícios práticos
Version Control8min
Movement and Firing20min
Week
3
Clock
3 horas para concluir

Spawning and Destroying Objects

Now that the ship is moving, it needs something to shoot at. This week, we'll implement the spawning of asteroids and enable their destruction when they are hit by projectiles from the ship. In addition, we'll go over some important practices and conventions that professional programmers use when working as a team: for example, writing code in a way that is readable and modular....
Reading
5 vídeos (Total de 43 min), 3 leituras, 2 testes
Video5 videos
Challenge 3 | Spawning and Destroying Asteroids3min
Solution 3A | Spawning Asteroids14min
Solution 3B | Collisions with Bullets4min
Solution 3C | Bonus | Fixing OffScreenWrapper3min
Reading3 leituras
Challenge 3 | Spawning and Destroying Asteroidsmin
Challenge 3 | Hints and Tips10min
Solution 3 | Spawning and Destroying Asteroids15min
Quiz2 exercícios práticos
Professional C# Coding Practices15min
Spawning and Destroying Objects15min
Week
4
Clock
4 horas para concluir

Tracking and Displaying Application Data

With the ship and asteroids implemented, it's time to complete the core game functionality by creating a complete flow through the game (start, game over, restart), user progression features such as points and lives, and a simple User Interface to tie the whole thing together. But first, we'll review professional practices for developer testing and debugging....
Reading
5 vídeos (Total de 43 min), 4 leituras, 2 testes
Video5 videos
Challenge 4 | Points, Jumps, and UI6min
Solution 4A | PlayerShip and Jumps8min
Solution 4B | Points and UI12min
Course 1 Summary6min
Reading4 leituras
Challenge 4 | Prepare for Peer Review10min
Challenge 4 | Hints and Tips10min
Solution 4 | Points, Jumps, and UI15min
Congratulations!10min
Quiz1 exercício prático
Developer Testing6min

Sobre Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Sobre o Programa de cursos integrados Unity Certified Programmer Exam Preparation

This is Unity’s official series of courses designed to prepare you for the Unity Certified Programmer exam, the certification for entry- to mid-level Unity programmers. You’ll gain practice and experience in each of the topics covered in the exam through hands-on problem solving challenges. You’ll build two complete Unity projects end-to-end, implementing core interactivity, supporting systems, and platform optimizations This series of courses is for Unity programmers with 1-2 years of experience who are ready to bring their existing skills up to a professional standard....
Unity Certified Programmer Exam Preparation

Perguntas Frequentes – FAQ

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

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