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Voltar para Character Setup and Animation

Comentários e feedback de alunos de Character Setup and Animation da instituição Unidade

22 classificações
2 avaliações

Sobre o curso

Welcome to Character Setup and Animation, the fourth course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In courses 4 and 5, you will work on a sci-fi themed 3D adventure game. You’ll import assets and create effects that are more stylish and cartoony than the realistic kitchen in the previous courses. For this course, you will first import the assets for the main character, then get her animations working with an Animator Controller. Next, you’ll create a procedural camera to follow her movements using Unity’s Cinemachine system. Finally, you’ll learn how to use Unity’s Collaborate service for effective version control, and you’ll wrap up the course with a peer reviewed project. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms....
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1 — 2 de 2 Avaliações para o Character Setup and Animation

por Ana G V F

Jul 21, 2020

An excellent course to learn about characters and their manipulations in Unity!

por Thomas B

Apr 22, 2020

As a ground work introduction to 3D art and the encompassing topics, the video tutorials are solid. The assets that you work with are good and the tasks at the end of each topic are engaging.

However, my problems are with the Quizzes and how the course is not deep enough with the learning. There are no real lessons happening.

For example: In the materials course, the exercise is to import textures and apply them in the correct slots in the newly created materials. Easy enough!

The following quiz then asks about Red, Green, Blue and alpha channels and which channel controls the roughness of a material. It's such a large leap.

I bought this course to prepare me for the exam, but honestly, i think i spent more time on the unity documentation page that the coursera website.

I would want a serious re-vamp from this course, that included video lessons explaining about how the different channels worked, how creators work to create models and texture (just a lesson, an hour or so lesson at the start of each week) something like that.